A downloadable game for Windows, macOS, and Linux

About the Game

Welcome to Monster(S)layerAdventures, a medieval fantasy RPG where you step into a sprawling world of monster girls. As an adventurer in a remote village, you'll traverse ancient forests, high mountain and forgotten ruins, battling, charming, and laying legendary monster girls. 

The game is designed to reward the player with sex scenes continuously from the beginning.

Please Note: The game is currently in early development, so there might be bugs and glitches . If you encounter annoying bugs (not cool ones like Halo 2 out of bounds) please tell me and I will fix them as soon as possible.

If you like the game and want me to keep working on it, I’d really appreciate your support on Patreon. Because the thing is, I have this thing called a job going on and if this game doesn't generate me at least a few bucks, I'm probably going to focus more on this work thing. Also in the future the newest version will only be available on patreon.

Anyway back to the important stuff:

- The game features over 20 sex scenes (as of now)

- The game feature's a classic RPG lvl and stat progression system

- And other stuff

Here are some Screenshots!!!

Updated 2 days ago
Published 5 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(5 total ratings)
AuthorLyxnyx
GenreAdventure
Tags2D, Adult, ai-generated, Erotic, Fantasy, Monster Girls, NSFW, sex, Story Rich

Download

Download
Monster(S)layerAdventure preAlpha1.2.2.rar 34 MB

Development log

Comments

Log in with itch.io to leave a comment.

Just curious, will there be android support soon?

I guess that shouldn't be to difficult since unity has a good system in place for android conversion. The only problem I see as of right now is the resolution and screen size. I'll look into that but can't promise anything yet.

(+1)

the succubus fight is bugged, it has the lewd win panels and the fight panels up at the start and all you can do use is the lewd stuff.

I fixed that. Thanks again :)

(+9)

needs an ai tag

(+1)(-1)

The link to your Patreon doesn't seem to be working <3

It apperantly takes Patreon a lot of time to review and set up the site.
Will hopefully be online next week <3

(+1)(-1)

this looks amazing

(+2)(-1)

question: do you plan adding characters that are less pear-shaped? lke... balanced ones?

As of now I'm not quite sure. If everything goes well and I have enough free time to work on this game I would love to add various characters with unique traits.

(+1)

Played for a little bit, and encountered this problem. I tried the mountains got my ass handed to my by a lion, fled, and anytime after that I tried to go back it just took me to the forest instead. Additionally when I tried going to the dungeon after this trend continued, I was met with a black screen.

I was also playing with no audio of any kind(not sure if a bug or part of the "WIP" goodness). and I would appreciate, though it isn't THAT high a priority, if you could polish up the interface transition and interactivity. It's a little jarring to be clicking a button and not be able to immediately proceed, though I can see this being a feature to avoid crashes. also the speech bubbles are a little slow/obnoxious. I'm sure you'll be polishing that at another point.


All that aside, I LOVE what you've got so far, if it wasn't for the bug with exploration I'd still be playing right now. Art is Great, Concept is fun, Combat feels good. Thank you so much for putting all this work in and I'm excited to play the future updates.


P.S I didn't see an option to view of subscribe to the Patreon from the link.

(+1)

First of all thanks for the kind words, I really appreciate them!

I fixed the blackscreen bug right away (at least I hope so) because I considere that one game breaking.

Forest, mountains and dungeon all have the same background and the same monsters, just with different possibilities of encountering a certain monster. I'm not sure if encounterin the forest monsters multiple times in the mountains was just bad luck. Anyway, I renamed Mountain and Dungeon so it's a little less confusing.

Also I shortened the black screen time between scenes a little. 

Yes, audio doesn't exist yet, rember, the game is in it's very very early developement and only published so I can get valuable feedback like yours. All of your other points I've added onto my to do list.

Also Patreon isn't fully set up yet as well :P

(+2)

issue with buying the copper helm, keeps buying the weaker helm. haven't tried it with other ones yet. also would be nice to see a progress bar for each npc as you progress in unlocking each lewd scene with them. and are the bottom 3 stats suppose to work in fights? cause i got charm to 20 and it doesn't increase charm attacks.

(+1)

Thank you for the feedback, it's really helpfull since I keep overlooking a lot of stuff.

I did some minor bug fixing a few minutes ago. The ones you're mentioning aren't included. The following days will be very busy for me so I look into the bugs you mentioned sometime next week. The progress bar might take a bit longer. The bottom 3 stats are for special scenes two of them are used currently, charm will be included for the special scenes later on.

Hello again,
I fixed the issue with the weapon shop and added a counter to show the progress in unlocking the lewd scenes.

I looked into the bottom stats again as well. However I'm not sure which charm skill you mean. I guess you could mean the charisma skill but that starts at 50 and is actually affecting the players charm in battle. I could see however how a increase of 20 wouldn't make a noticeable difference when fighting. If that isn't the problem I would love for you to elaborate on it. Thanks in advance!

(+2)

I don't think I getting 1 coin per low level monster is great way to spend time. Will you be able to improve that?

(2 edits) (+1)

Yeah I thought that might become a problem. I'm on it, updated version will be online in half an hour or so.

Should be improved now if you download the game again. I've multiplied it by 10. I think that's fair.

Thanks again for the valuable suggestion.